

This is a new mode that caters to newcomers to Bloodhunt as well as existing players that are mostly playing the game for fun. Your RP score and rank will be reset completely between the seasons, offering a fresh start and a new race to the top ranks. There are six ranks to climb as you accumulate the required number of ranked points (RP). You can never lose a rank within a season in Bloodhunt, and the challenge itself is to be able to climb to the top of the ranking which takes an incredible amount of skill and dedication at the highest level. We value the time and effort that you as a player put into Bloodhunt, so once you reach a new rank you get to stay in that rank. The first rank is, of course, free, so that you can start playing Ranked Mode as soon as it starts in the season.Īs you progress, the stakes get higher and more consistent winning with a higher average kill count is required to climb the ranks and reach the top. If you place second and kill 5 players, you will gain 50 RP from your placement and 5x20 RP from your kills, resulting in a total of 150 RP.Įntering a ranked match will cost you a fixed amount of RP. Here are some details on how Ranked Mode works:

Ranked mode also features various ranks, which you will be able to show off in your Rank icon next to your avatar. No match variations are present in this mode. You will then be matched with other players with a similar RP (RP-based matchmaking). Players can earn Ranked Points (RP) by defeating enemies and placing high in a match. This is to prevent cheaters from gaining access as much as possible. This mode will be available fairly soon after the release of Bloodhunt, and our plan is that players will need to be at least around level 10 to unlock it. You have one life and get to face people of the same skill level, fighting for dominance on the Bloodhunt leader boards and ultimately facing the best Bloodhunt players in the world. This is the classic Bloodhunt experience that you know and love from Early Access, with the addition of a ranked matchmaking system. This has led us to implement the following two game modes: Ranked mode We don’t want to compromise on the high stakes and high skill ceiling, but we need to find a way to ensure that the game is welcoming to new players in order to guarantee that we always have a healthy number of players for quick matchmaking times.
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However, this brings a challenge.Īfter Bloodhunt has been available for a bit of time, the active community would easily be able to outclass any new player who is trying to learn how to use the various powers, weapons and move sets in combination. One of the things we heard from you repeatedly was that Bloodhunt is a game that is easy to get into but difficult to master, which is exactly what we had in mind when we designed the game.

During Early Access, we received a lot of positive feedback.
